Chaos Lab
Sandbox toys
Bodies0
FPS60
Energy0
Turn0.0 deg/s
Time0.0s
EnergyMomentumAngular
Teach Mode
What is happening
Bodies0
Turn0.00 deg/s
Solverdirect
Gravity is adding acceleration toward massive bodies. When acceleration is not parallel to velocity, the body's heading bends; the turn reading estimates that heading change from the live velocity and acceleration vectors.
- Simulation vectors, collisions, presets, and gravity events are being logged here.
- Simulation ready with the Solar System preset.